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A jam submission

CubgradeView game page

Submitted by AatroxMainBTW — 2 days, 3 hours before the deadline
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Cubgrade's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#23.7143.714
Audio#93.2863.286
Overall#183.0413.041
Fun#222.8572.857
Controls#252.7142.714
Theme#303.2863.286
Originality#303.0003.000
Graphics#332.4292.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.5.1

Wildcards Used
Bread

Game Description
Its not a good polished game no insane graphical things just cubes fighting eachother!

How does your game tie into the theme?
You play as a cube that destoys others enemies to get points, the point will be used to buy upgrades but also are your score if you buy upgrade your score decreases with the amount of the upgrade bought!

Source(s)
https://aatroxmainbtw.itch.io/cubgrade

Discord Username
N/A

Participation Level (GWJ Only)
2

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Comments

Submitted

Full throttle from the go haha! Nice submission

Submitted(+1)

Cool submission, very unique! My reaction speed isnt fast enough though :)

Developer(+1)

I think i made it too difficult idk xD thanks for the comment thought!

Submitted(+1)

I made my game too difficult as well hahah

Submitted(+1)

Nice job! Very challenging game, but a lot of fun. I like trading score for upgrades.

Developer

thanks !

Submitted(+1)

An interesting concept, to use your score as a currency. It's a very nice idea, but I found that the projectile being the same color as the player is very distracting, and I would often lose myself amidst all my projectiles and end up dead because of it. Also the projectile precision is very off when moving sideways, or in circles. My projectiles would often be fired to an opposite direction of my cursor, and ESC being the key to open the shop is fine, but on the web browser ESC makes the screen exit fullscreen, so the default key for it should be another one, or have another key binded to it alongside ESC.

But good job nonetheless, hope to see more of your games!

Developer

Yeah about the bullet the idea i used a rigidbody2D thats why because i had an idea when i could counter enemies bullet but didnt really implement it xD, and about the ESC key being the shop yeah i forgot that in web browser ESC is for fullscreen thanks for the review thought !

Submitted(+1)

I see, so that was te reason, you say you hadn't implemented it, but I could actually deflect the enemies projectiles with my own and found that a very cool addition. Good job on the game!

Developer

Thanks!