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Spork's Most Unstable Week of the Month's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 4.026 | 4.026 |
| Originality | #2 | 4.519 | 4.519 |
| Fun | #4 | 3.926 | 3.926 |
| Theme | #5 | 4.444 | 4.444 |
| Controls | #5 | 3.889 | 3.889 |
| Audio | #6 | 3.963 | 3.963 |
| Accessibility | #8 | 3.296 | 3.296 |
| Graphics | #8 | 4.148 | 4.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
139 stability lets gooooo that was the best good job!!
Wow good score, first attempt?! Thanks, I enjoyed Potion Panic too!
Got a stability score of 42! Once again, another remarkable entry. The take on the theme was really unique and I think its going to speak to most of us! I'm glad to know I'm not alone in the scramble to get games done each jam.
I loved the art and sound, and the mini games were a lot of fun! The only one I could not figure out was the protecting of the cloths out on the hangers. It seemed like no matter what I did the fork just flew through them and I lost stability.
The game ran beautifully in the browser.
Great job! :)
Not the creator, but I had a similar misunderstanding at the start. Turns out you have to let go at the same point the fork hits the clothes to 'grab' them
Thank you! As I was typing that up, that crossed my mind, but I didn't go back to try it.
Thanks for playing an commenting as always!!
Seems you guys worked out that minigame, I needed a way to make it slightly harder and that was all I could come up with. :)
42 is reasonable, some of my family/friends were in the negatives, haha.. okay off to play Nuclear Meltdown now.
Had a lot of fun playing this. Keep up the good work!
Thanks very much!
Felt like coming back again to leave a better comment for this game. On my second playthrough I managed to get a stability score of 197; I was so close in getting to the max lol.
So far this game is still possibly my favorite among the many other well-made games I've come across for this game jam. I'd say it's mainly the charm that it has throughout the game; it's very well paced. The minigames were really fun, my particular favorites were the wobbly table and monitoring the stocks. I also liked the consistency of the sound effects and the music. Maybe I'm looking too much into it but I thought things were nicely used and that they balanced well between each other.
My only nitpick is wishing that there was some type of "event" that would occur if your stability meter dropped down all the way to 0.
Regardless, keep it up!
Thank you for coming back to it. :) The only "event" which happens for becoming unstable is the idle animation changes to a much more nervous one. But I imagine most players run around all the time so might not even see it!
So relatable. :)
Nice work!
Haha thanks, we've all been there!