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UNPONG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #20 | 3.438 | 3.438 |
Accessibility | #29 | 3.063 | 3.063 |
Originality | #47 | 3.000 | 3.000 |
Fun | #47 | 2.875 | 2.875 |
Overall | #48 | 2.866 | 2.866 |
Audio | #53 | 2.438 | 2.438 |
Theme | #54 | 2.625 | 2.625 |
Graphics | #56 | 2.625 | 2.625 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.3
Wildcards Used
N/A
Game Description
PONG, but the pads aren't of good material.
How does your game tie into the theme?
The pads must avoid the ball, because they are fragile and break.
Source(s)
N/A
Discord Username
© 2013 Peace of Mind, Inc.#2887
Participation Level (GWJ Only)
1
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Comments
The concept is really cool. Found the game to very hard for my skill level though! Nice take on the classic Pong.
There's quite some concept here, very interesting. I didn't think pong could really be made more fun than the original, but this may come close, and you could add in a bunch of little things too to make it slightly more interesting, such as rogue paddles and such. Overall, nice work!
Very clever twist on a classic, I like the idea. Maybe I'm no good but my best strategy ended up just staying still in the middle. The CPU eventually got hit more often than me (probably just chance I know). If the movement was a little slower I think I would play more. Nice work on first submission! :)
Nice job! Either I am really bad, or the CPU is really good! An interesting twist on a classic. :)
nice idea, well done! my only suggestion would be to limit the direction-angle the ball can start at, because sometimes it starts going straight at your pad and there's not a lot of time to get out of the way, and sometimes it starts bouncing almost completely vertically, and it takes forever for the ball to reach one side, at which point the pad likely can't escape the ball moving in a vertical line.
but other than that, very good! welcome to the gwj! :)