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Sealords's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #15 | 3.615 | 3.615 |
Fun | #25 | 3.308 | 3.308 |
Controls | #30 | 3.231 | 3.231 |
Overall | #30 | 3.297 | 3.297 |
Originality | #31 | 3.385 | 3.385 |
Theme | #34 | 4.154 | 4.154 |
Graphics | #57 | 2.769 | 2.769 |
Accessibility | #58 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.2
Wildcards Used
N/A
Game Description
A battleship RTS with roguelike progression about reigning over the ocean
How does your game tie into the theme?
The whole ocean may not be represented here, but you and your army fight for the control of the entire ocean. Toppling the current sovereign's army would make you into a true sealord.
Source(s)
N/A
Discord Username
N/A
Participation Level (GWJ Only)
1
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Comments
Cool game! Really good music :) The artwork is very good too. Nice system of upgrades and progression. There are quite a bit of different ships with unique stats. There’s a lot to learn in this game, and it’ll take some time! Felt the battles were too short though. Also it would be good if the enemy ship stats are displayed before each battle, will help to choose the units to deploy. Very good overall!
Music suited the game really well, good intense vibe. I manages to get through a few battles but wasn't really sure how/why I was choosing the boats and attributes I did (it was a little information overload for me). Good fun though, well done. :)
This was cool! I used a strategy of bunching my units together into a small group and then sneaking around and trying to pick off the enemies.
I'm not good at strategy games but I somehow like them. And yours was really nice! I feel like the balance and fleet planning was well thought.
The only thing missing IMO was that I would have liked to be able to observe the map a little bit at first so I could plan my strategy before being attacked right away...
Nice, love real time strategy, however I do feel like it needs a "pause" mode where you freeze combat and plan your moves. Like the art, great job!
Very deep! I would have preferred if the mechanics were explained a bit better though.
Cool game! The controls felt really polished and it was a lot of fun. It was cool seeing the ships move and fight!