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12 Bullets of Christmas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.111 | 4.111 |
Audio | #1 | 3.778 | 3.778 |
Overall | #4 | 3.333 | 3.333 |
Originality | #6 | 3.222 | 3.222 |
Gameplay (The mechanics and rules of the game) | #7 | 2.778 | 2.778 |
Design (This refers to the space where mechanics take place) | #8 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.1 alpha 2
Source
https://github.com/BlackRoseGames/godot_wild_jam
Game description
My game it's a parody of the song "12 days of christmas" and making a Top Shooter of it
Controls
WASD: Move the player
Mouse + Left Click: Aim and Shoot
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Comments
Very cool! I like the transition effect after completing a level and i also like how the enemies gets introduced before each new level start (even with music that fit with the enemies popping up in this screen). In level 8 the game crashed, but it was very funny until then.
Yeah, some people report the crash. Thanks for the feedback, i'm happy that you liked the game =D
Amazing soundtrack! The introduction screen with the enemies looked so cool!
Thanks man, the soundtrack its from royality free musician, so i will not take credit for it, they are very talented people. I'm happy that you liked the introduction screens
Awesome! The story, the theme, the art, the music, and the idea are all spot on! Really well done.
If you haven't heard "12 Days of Christmas", I recommend you do so before playing, as the concept of the game is based on that song.
Jam-wise, we had the same idea on how to use this song. You actually implemented it very nicely. I really wish you complete this, introduce different stats & attacks for different enemies, maybe some pickups?
Nevertheless, it was a fun experience!
Thanks man, i did make a "Health Up Pick up Present", but didnt have time to use in game.
Even done the sprite for it: