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A jam submission

Move and nobody explodesView game page

Submitted by ELginas (@elginas_yt), kwinklink — 15 hours, 38 minutes before the deadline
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Move and nobody explodes's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#93.7693.769
Theme#133.7693.769
Fun#152.7692.769
Audio#181.9231.923
Overall#182.6672.667
Controls#222.0002.000
Graphics#221.7691.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I like the combination of moving the box with the mouse and jumping around. It has a good learning curve and you can make nice levels that require a combination of skill and insight. I must have been lacking one of those two though, because in the 4th level I don't see how to get the hero out of the room (second screenshot) without dying on the flames (?) that surround the level.

Developer

Thanks for response. On any level background doesn't affect gameplay, but on 4th level there's a barrier pretty close. Thanks for playing :)

Submitted(+1)

This game is infuriating to play, but really addictive. It fits right into those "one more try" type of games where you can't stop yourself from playing because you always feel so close. Is it just me though, or is level three absolutely impossible? Even when I manage to get over to the bomb, I can't seem to find any angles where I can click it to diffuse but still move the character enough to not die.

I'm not sure what, if any, advice I could give. The controls are extremely hard to use but... I also feel like that's the point lol.

Developer(+1)

I'm really heappy to hear that you've enjoyed our game! Level 3 is in fact possible, just be smart and creative :) And about controls, yeah they were made, so that solusion wasn't obvious, but still not extremely hard xD

Submitted(+2)

A good old school troll game! I had fun playing it :D. (And OMG those graphics is this the Playstation 6?/s)

Developer

Love to hear you enjoyed the game :) Kwinklink was responsible for graphics so all credits to him ;)