Play MAYHEM
Merchant Street MAYHEM!'s itch.io pageCredits
Solo project by Jani Gröhn.
The music and jingles were originally composed by me, and I did a lot of audio work to some existing CC0 SFX assets to make them fit.
I saved time and decided not to model this time, so art assets were either Unity primitives or other CC0 assets. Lighting, custom animations and post-processing gave it a personal touch on the graphical side.
Your email
jani.grohn@hotmail.com
How does your game fit into the design constraint "minimal instructions"?
The game teaches the core mechanics gradually with tutorial-like levels in the beginning.
There are also secrets the player will learn by playing and studying the enemies' behavior.
How long was your developing time in hours?
I dedicated this week to development. Estimated hours around 45.
Gameplay video
https://youtu.be/DUCygsZya2E
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