Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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The main tools of the protaganist serve both defensive and offensive purposes. The primary attack damages enemies while also leaching HP from them while the idle state is a shield to block attacks. The special attack consumes HP instead of using ammunition or other resources.
Left Joystick to Move Character
Right Joystick to Rotate Character
Right Trigger (R2) for regular Attack
Left Trigger (L2) for Special Attack
Start (Options) to Pause Game
Landing Regular Attacks will recover HP
Your initial damage output is low but hitting multiple enemies in the same strike will add a multiplier to your damage output for each enemy hit.
Special Attacks consume HP but deal AOE damage
When not Attacking the Umbrella will shield the player from attacks in whatever direction the player is facing
Music - daemones by Kai Engel, using an attribution license, it can be found here: http://freemusicarchive.org/music/Kai_Engel/caeli/Kai_Engel_-_caeli_-_08_daemones
Unity Game Engine
Environmental Assets taken from
Make Your Fantasy Game Lite 1.02 by xiaolianhaustudio
Main Team - Timothy Chan
Special Thanks to Ivan Lau for his design insights and feedback!!
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