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A jam entry

GMTK Jam - Dual Purpose DesignView game page »

A sumbission for the first GMTK Game Jam.
Submitted by Noah Schultz with 1 hour, 47 minutes before the deadline

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How does your submission match the theme?
I combined the mechanics of basic movement with standing still to create an interesting stealth idea, then mixed it with the opening of doors which trigger all enemies in the game to chase you, creating risk and reward in every facet of gameplay.

Third-party resources
Unity, past "artwork".

Contributors
Me, Myself, and I.

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