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A jam entry

Douse + RepairView game page »

A mouse controlled shoot 'n dodge
Submitted by MrF1692 with 1 hour, 38 minutes before the deadline

Results

CriteriaRankScore*Raw score
Theme#4262.3094.000
Overall#4841.7323.000
Innovation#4871.7323.000
Overall#5441.6172.800
Feel#5521.1552.000
Aesthetics#5561.1552.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Shooting douses the fire enemies while propelling you in the opposite direction. Wires can be moved over to be repaired and heal the player, or if they are shot they create more enemies, making them play as a healing item and a hazard. Everything is done with clicking

Third-party resources
Game Maker Studio

Contributors
Everything was done by me within game maker studio

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Comments

Good start! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)

Developer

that is one ambitious project! Thanks for the attention and good luck with the rest 

(+1)

A very nice idea! Shooting flames is easy, but throwing wires into the mix gives the player an interesting choice to make, especially when flames and wires line up! Still, the optimum strategy seems to be simply staying in the corner and shooting the flames, as fire can't spawn behind you outside the room. Turns into a turret shooter, and it's hard to lose at that point, even if you accidentally shoot wires. Still, the premise has a LOT of promise, good job!

Developer

I noticed the corner strategy pretty quickly too, but I couldn't think of a good way to fix it? I originally had it Pacman like where you'd go to the other side of the screen, but the backwards movement made it freak out. Thanks for the feedback!