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How does your submission match the theme?
A tower defense game based around a core concept of plant grafting and resource management.
-plant stalks and roots can be grafted together, bringing along whatever their parts provide
-enemies and dead plants turn into compost, which fertilizes soil, which provides better nourishment for plants
-villagers guard against creeps attacking for glory, and if they survive into the morning go out to work the fields
Submission's tutorial level tries to introduce the dual-purpose/interchangeable aspects of the theme. The Random level is literally that - a completely randomly generated level.
Developed in Unity. Developer assets entirely made by developer.
No sound, no music. Much shame, as I'm primarily a musician rather than a programmer.
No additional contributors.
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