I must say I love the flat shaded artstyle in this game, the dash mechanic is a little fudgy though as its not clear how far you can dash before resuming your normal phase. Nice that you made the character speedup to ramp up in difficulty. Some SFX would make it better!
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TIKI TUSSLE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #107 | 4.082 | 5.000 |
Theme | #332 | 2.858 | 3.500 |
Overall | #332 | 2.858 | 3.500 |
Feel | #420 | 2.041 | 2.500 |
Innovation | #454 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Dash (LMB) dodges, attacks, and instantly redirects movement. Killing enemies with dash increases your score and max movement speed.
Third-party resources
UE4
Contributors
Corso & Molinaro
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