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A jam entry

TIKI TUSSLEView game page »

Eat or be eaten!
Submitted by Corso with 1 hour, 39 minutes before the deadline

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Visit TIKI TUSSLE's game page

Results

CriteriaRankScore*Raw score
Aesthetics#1074.0825.000
Theme#3322.8583.500
Overall#3322.8583.500
Feel#4202.0412.500
Innovation#4542.0412.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Dash (LMB) dodges, attacks, and instantly redirects movement. Killing enemies with dash increases your score and max movement speed.

Third-party resources
UE4

Contributors
Corso & Molinaro

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Comments

I must say I love the flat shaded artstyle in this game, the dash mechanic is a little fudgy though as its not clear how far you can dash before resuming your normal phase. Nice that you made the character speedup to ramp up in difficulty. Some SFX would make it better!