Neat concept. The fire teleportation wasn't really communicated, so I just spent the whole time walking to get in range of the axe. Could use a little bit of an explanation in the game. Also maybe a little bit more variety in the enemies would give the game more life.
Play Ashface
Ashface's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #57 | 4.000 | 4.000 |
Theme | #149 | 3.667 | 3.667 |
Overall | #215 | 3.333 | 3.333 |
Feel | #225 | 3.000 | 3.000 |
Aesthetics | #236 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Ashface's axe can be used in a variety of ways:
-Can be swung (LMB) to one-hit kill an invader
-Can be thrown (RMB) to hit and possess an invader then cause them to explode (LMB)
-Swinging while in a campfire and looking at another campfire causes Ashface to teleport from one campfire to another
Third-party resources
Unity
Sound Provided by Kevin Macleod & Orchard Enterprises
Fonts provided by Agathe M. Joyce & Tama Putra
Contributors
I was the sole developer for this game
Leave a comment
Log in with itch.io to leave a comment.