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You can swing the sword for close range, or if you line up enemies you can throw the sword to kill them all. The second mechanic is the health pack, which you get on waves 4, 6, 8, and 10. When you use it, your health gets replenished along with killing all the enemies on-screen. This means to get the most out of it you must wait until you are near death, and surrounded.
I made it in Unity, and all the assets, code, etc is mine.
This was a solo project.
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