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A jam submission

RotatingView game page

Fight the enemies while the level randomly spins!
Submitted by PiCode — 3 minutes, 54 seconds before the deadline
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Rotating's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#10083.5333.533
Overall#19313.0673.067
Enjoyment#19712.8672.867
Presentation#27632.8002.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The level randomly spins

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Fun little game. Agree with others about the timer. Also wish I could choose the direction I could shoot. But we only had 48 hours to make these games so I understand. Good job!

Developer (1 edit)

You are supposed to use ASWD to move, not arrow keys.

Submitted

At first I thought the room was rotating because I touched the cyan blocks but then I realized it was random. Like others have said some countdown indication would be nice. The player only shot left. Characters are cute :)

Developer

You are supposed to use ASWD to move, not arrow keys.

Submitted

Ok this was really fun!  I loved how the screen rotated!  Very cool idea well done

Submitted

I like the different types of weapons and the controls feel good. I wish the room's rotations were more gradual or didn't break up the gameplay as much. I also wish there were some way to configure controls, as I'm so used to using space for jump that I didn't end up using all the platforms and ladders very much.

Submitted

I really like the minimalistic design of the game.  It's partly random based, if you can win the level or not and it's still a skill based game.  It was a bit frustrating to loose against 1-2 enemies that were left, but it made fun at the end. 

Submitted

Pretty cool and fun mechanic. I would have liked to have an timer/indicator as to when the field will rotate. Otherwise it also does fit the theme that you dont know when the field will rotate. 🤔 I had to stop playing in the level the bees were introduced. It was hard to hit and chase after them. They also had too much health imo.  I then died with only two enemies left, which is a bit frustrating after chasing after them for a long time. (But i have to say i died because of my own bullets most of the time😅). The other levels were really fun though.

Developer(+1)

At first, The game is too easy. So, I made the enemies hit a little harder. But now I realized it is too hard. 😅🙁