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Miami Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5308 | 1.637 | 2.500 |
Creativity | #5608 | 1.528 | 2.333 |
Overall | #5752 | 1.418 | 2.167 |
Enjoyment | #5947 | 1.091 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to roll your way through dicey situations!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Memorable art style
I love the art style!
Thank you all for the input! I am aware of most of the issues(especially the resolution and battle text). I have been continuing the project and will release an update after the jam has finished! (and you can find the artist @devswz everywhere)<3
The artstyle is nice and consistent, which makes game feel good to play. Sadly I had some resolution issues and couldn't see the bottom of the screen when a fight started, so I couldn't really understand what was going on and how to play :/
Nice artstyle!
i Like the artstyle it can become a funny and smart rpg like undertale or other Rpgs. There were a little problem for the fight the HUD was cut because it has not the good size and resolution
hmm, I can download it just fine, but I seem to get stuck when the first dialogue appears on the screen... is this a bug just for me? Am I doing something wrong?