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Random Tactics Advance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3628 | 2.424 | 3.429 |
Creativity | #4024 | 2.323 | 3.286 |
Overall | #4034 | 2.256 | 3.190 |
Enjoyment | #4216 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All weapons and characters are randomly rolled
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great looking tactics game, I enjoyed it
Thank you! Glad you enjoyed it!
a tactics game is quite ambitious for a 48-hour jam!
there were some minor issues, like wrong Z-sorting with the tiles showing movement ranges, and being able to heal characters above max health. i also would've liked to see a number for how much damage i dealt. other than that, it's a pretty nice game!
Thanks for checking it out! We would like to do a post jam update that fixes issues like those, so we appreciate the feedback.