I loved that the dice represented health and it was your attack.
I wasn't sure if the value on the die did more damage though.
The enemies were unique, and the art had a good style to it. It was also quick enough to get to the end of the level to make it a good short experience!
Play game
Tools of Chance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4458 | 2.073 | 3.167 |
Enjoyment | #4866 | 1.746 | 2.667 |
Overall | #5014 | 1.818 | 2.778 |
Creativity | #5430 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are dice everywhere
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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