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VIRTUAL DICEDOM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1297 | 3.484 | 3.615 |
Creativity | #1655 | 3.261 | 3.385 |
Overall | #1800 | 3.113 | 3.231 |
Enjoyment | #2698 | 2.594 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A dice controls what items you can use and how powerful they are.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really like all the cool effects you added. Felt very polished.
It was however a bit confusing how much damage enemies do. Suddenly I was 6 hp without realising it.
the mechanics feel good and I think this could be cool if balanced properly. The fumble thing is also good because it makes you think about the game and how to maximize damage.