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Pickpocket Noir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2132 | 3.105 | 3.105 |
Overall | #3289 | 2.561 | 2.561 |
Creativity | #3703 | 2.474 | 2.474 |
Enjoyment | #4014 | 2.105 | 2.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Randomised spawns, random enemy behaviour, random family events
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The art style is amazing! The gameplay could use a bit variation but nice work nonetheless!
Really nice concept and visuals, overall great game!! :D
Really nice aesthetic, loosely fits the theme, but nonetheless, really cool. Well done :)
cool game, kind of a stretch to connect it with the theme. other than that, great!
The art is really nice! I think it could have fit the theme a bit better, however.
hey ok so first of all the art is THE BEST i love this. it looks very nice. the game had some graphics bugs for me though yes. i couldn't get it to totally display correctly. good concept. i feel like it needs a little more of something though and i think it could be tied to the theme a bit better. other than that. good stuff!
Thanks for your comment and feedback!
Regarding the graphics bug, I assume you're talking about the orange rectangle in the middle of the screen? That was definitely unintentional. You can ""fix"" it by zooming in/out with your browser (zooming out by 50% works for me), but we know it's really janky. Sorry about that.
is all good! that's how game jam games go. it's cool!