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A jam submission

The Diciest HeistView game page

You just pulled of the greatest heist of all time and now, it's time to get the heck out of there.
Submitted by Pixel_Panda, Max Play (@RipredderNager) — 12 minutes, 6 seconds before the deadline
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The Diciest Heist's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#17333.2673.267
Overall#27272.7782.778
Enjoyment#28552.5332.533
Creativity#35732.5332.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll dice for everything. Even the enemies.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I really like the general idea of the game and the presentation is quite nice, one thing that id suggest improving is the UX design, its not very clear that you have to select a die and then having to select the same one over and over again could get repetitive. I'd suggest auto selecting the six die at the very least.

Submitted(+1)

Awesome theme, art, and music. The concept has a lot of potential for further development. The only problem (that seems to be kind of common) is that the instructions aren't all the clear. Maybe there could be ways to, not only communicate the controls better, but also streamline the dice selection process (maybe have the first dice selected as default or add a message that informs the player when they haven't selected a dice instead of giving them a 1).

Otherwise, it's a great concept and I'd love to see it made into a full game

(+1)

Definitely enjoyed the music and art, just couldn't progress as all my rolls were 1s.

Developer(+1)

You probably did not select a die, making all roles default to 1. When seeing the big "Roll" button, next to it on the right is a box with selectable dice. Every turn, you get a D6, if you are not already having one, but you can collect more dice in the levels.

If you still can't roll more than a 1, it's probably a bug and we are sorry that it doesn't work as expected.

Ahh, got it. I must've accidentally skipped that part in the introductory level.  I've played through the rest of the game and it's quite enjoyable.