A fun little platformer that uses randomness in a cool way. I wills tart with presentation. I think you present the objective well and the hazards the player faces are very clear, so good work there. You had sounds which is great and helps to add that omph to the game.
As far as gameplay goes, we actually went down very similar routes with our games, I also made a platformer with random platforms only my platforms positions are decided with rng, and i have been wishing ever since playtesting that i had done it with prefabs and then randomly picked between those prefabs. If I am not mistaken, you chose the prefab route where the random component is selecting between the random components, so good job making a wise game dev choice(unlike me initially). I think each of your levels worked well and had their fun challenges. My only two pieces of feedback are to reduce the kill zone for the spikes, and to raise the jump speed.
Overall, I like where your game was going and thank you for sharing it. Good work.
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