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A jam submission

TrollOfTheDiceView game page

QualityAssurance and Food! Eat the dice or let them pass.
Submitted by TwoCatMinimum — 56 minutes, 9 seconds before the deadline
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TrollOfTheDice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23623.0003.000
Overall#35472.4582.458
Enjoyment#39472.1252.125
Presentation#40532.2502.250

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dice literally roll onto the screen.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

An interesting game to say the least. This game reminds of papers please, however, it was a lot less inspectionny and more just clicking pass or eat based on what you see at first glance. The theme was also not a major part of the game, but it is understandably hard to come up with a good idea in such a short time, let alone develop it. This may just not be my cup of tea, but it was still a good submission tho, the fact that it was made in 48 hours! Good job!

Submitted

Cute little game, good job!

Submitted

cute theme and interesting concept. i went goblin mode. i think the dice inspection could use some more depth/variety to make the game more engaging.

Submitted

I've noticed that a deeper inspection mechanic that requires to view all sides has been dropped, tho that might be for the better.
Some shiny sparkles were hard to make out due to low contrast between them and the dices colour.
Also someone forgot to set the reference on the menu button after the game ends.

Submitted

I love the cute little goblin! Played a round and got 425! I like the idea of the trade off between eating and getting points, although if you develop more, I would recommend the hunger draining faster. Also I got a crash on the "how to" page twice. Overall, cool game and creative interpretation of the theme!

Submitted

Very cool concept of being a dice inspector, that's new! Like others have mentioned, the instructions could have been a little more intuitive! I'm still not sure whether I should be eating the good ones or the bad ones.

The rotation inspection functionality seems a little redundant because the cracks and divots don't move when you rotate it, they just stay in the same spot on the dice so there's no need to rotate. 


If I had to make a suggestion, I'd say I wish you could make your decision faster, rather than having to wait for the dice to finish bouncing. Other than that, nice work. I also got this error reading the instructions:

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:

RuntimeError: indirect call to null

@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.wasm.gz:was...

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invoke_iiii@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.framework.j...

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@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.wasm.gz:was...

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@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.wasm.gz:was...

browserIterationFunc@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.framework.j...

callUserCallback@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.framework.j...

runIter@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.framework.j...

Browser_mainLoop_runner@https://v6p9d9t4.ssl.hwcdn.net/html/6176546/Build/TrollOfTheDice_web.framework.j...

Submitted

A Goblin in a dice factory :D sign me up :D nice one!

Submitted

I loved the interesting concept! It cool to see what others have done with thier games! The dice inspection gimmic was cool, and not like other interpretations of the theme, and also the art is good. I assume it's svg, vector files? Only 2 things: It would be nice to add sounds and music, and I didn't see the notebook. the prompts "eat" and "pass" could have been re-worded to something else just to make the game slightly clearer. Other than those VERY easy changes, this is a great game in just 50 hours!