Maybe I missed something, but I didn't understand how I score points. Assigning dice to arrow keys seemed to be a thing, and then, I'm lost. Art is really cool though.
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Diced Veggies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1103 | 3.588 | 3.588 |
Creativity | #1820 | 3.206 | 3.206 |
Overall | #2108 | 3.000 | 3.000 |
Enjoyment | #3748 | 2.206 | 2.206 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the points are scored based on your dice rolls, also dice veggies is a pun
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Sorry if it was not clear. Basically every time you move, you are assigning the current dice value (the one near the flower) to the direction you just moved in. These assigned points are then collect and added to you total score after some time. The trick here is some times you might need to move left but you would assign a lower score than what you already had as your current left score (sometime is best to not move at all to keep your points if you had something like all six's)
Love the visuals and the music! The game took a little for me to figure out the goal, but I enjoy the strategy of picking what directions to move. I did spend most of my time looking at the top of the screen at the dice instead of the map, mayube the dice could be closer to the player so I can focus my attention on them a little easier!
Cool implementation! you did a good job! next time work on the layout and presentation! Add more SF and animation next time
I really liked the way the game rewards you for moving in counterintuitive ways. It added a satisfying friction to the gameplay which I think you could develop out into a whole game. I think you probably need more challenge to really bring that element out, but it's such a solid gameplay loop – I'd love to see more!
Which is to say nothing of the art, which is just so full of character. Good stuff!
Very well made art. The looks really sell the game. Only thing is I found the game to be a pretty easy. Also some sound effects for bullets or getting hit would help.
Great Art!
Nice concept to add dice face numbers to the score. Also, the enemies didn't spawn every 6 seconds. It looked like they were spawning every 12-15 seconds.
Anyways, a very enjoyable game! Cheers!
Very cute game! I thought the presentation was very good! I also didnt get new enemies spawning and was kind of confused if I could do damage on them or not
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