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A jam submission

Roll Play!View game page

GMTK GAMEJAM
Submitted by FlowConstruct — 1 hour, 12 minutes before the deadline
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Roll Play!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#53231.7172.429
Overall#58741.3131.857
Enjoyment#59231.1111.571
Presentation#59871.1111.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I've incorporated a dice mechanic for the game scene handler, but each scene shall contain a different game

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

All JAMs have a unwriten rule; After u are submitted a game to a jam, for sure u are far ahead of at least half of the people participated in the competition. well done and keep it up!

Submitted(+1)

Interesting idea, but the execution fell flat. None of the games were all that fun to play, and I had to open and close the game about 15 times before getting them all.

Developer

I know! Though on the scenes that say try again if you wait 5 seconds you will get back the main rolling dice scene 

Developer

As soon as the voting period is done I will come back on this project to polish all the mistakes and add actual gameplay and scores for each and every one. Let me know if you have any ideas for the 2 remaining games!

(+1)

Interesting that the dice determines the game you play. Everything needs some good polish and work to make it feel good. 

Developer(+1)

I tried to make at least 6 decent playable games but didn’t have the time for it. I scrapped half of the project and just added a canvas for the rest of the games you don’t have anything in just to reset back to the main loading scene. The idea was there but I was working in both days. Barely any time but still proud that I managed to join it😌