Play game
Working The House's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1587 | 3.286 | 3.286 |
Enjoyment | #2568 | 2.643 | 2.643 |
Overall | #2640 | 2.810 | 2.810 |
Presentation | #3467 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you try to win as much cash as you can with out the house catching on. You don't know how much they are on to you so each time you cheat a game it's a roll of the dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
The game is really unique though it's a bit hard to gauge the impact that your actions have on how suspicious you are.
Thanks! I totally agree. That was part of the mechanics I didn't get to flesh out before realizing I was going to run out of time. Currently there is really only two indications of the suspicion level and both are decently high up there so I'm not sure most players would get to that level and then notice at least one of the changes. If I work on this after the jam I'll flesh this out a lot more. Again, thanks for playing!!!