It's a simple game, but the art is unique.
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Roll Dicer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #553 | 3.949 | 3.949 |
Overall | #984 | 3.444 | 3.444 |
Enjoyment | #1443 | 3.103 | 3.103 |
Creativity | #1608 | 3.282 | 3.282 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a die that rolls around, dicing up rolls. Every time you roll, your abilities change based on the dice face that lands up. You can also swing a roll as a weapon, or roll dice at the rolls (which do a random amount of damage).
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
okay game. gets old pretty fast. gameplay is fun. needed music.
Art is amazing. I saw lots of game with the same concept but to me yours is the best with unique weapons. Only downside is there is no sound effects(Maybe because I played at browser). But other than that I love it.
Love the art, the game is punny! We made a similar game if you wanna check it out! The only thing I wish you did was a score of how many I killed or how long I survived because I think I did a really good job at that but cannot brag about it because I have no proof :/ :D
Art wise is very good, and thee feel of the game is good. If I can suggest you something to upgrade it will be to add a score every time you role you get this points or coins or what ever that way I don't saddle on shooting and abuse one power only have to change them constantly for score. Great job very nice submition .
Fun game! I liked the risk / reward dynamic were rolling to evade has the chance to change your weapon - very smart! Also loved all the 'dice' and 'roll' puns :) Great stuff
Fun game with beautiful graphics! It was really scary getting stuck in a crowd of rolls. I wish there was more incentive to use the melee attacks, maybe a score counter would have been nice too.
Glad you had fun! We wanted to include a score counter and several other features, but ran out of time. The main incentive to use the melee attacks is that they are stronger and knock the enemies back further, but our goal was really to incentivize the player to roll as much as possible, forcing them to use all of the weapons/abilities. Thanks for playing!
Brilliant, zany, bizarre; I love it. Probably comes as no surprise that the artwork is the standout here, but there's such a liveliness and sense of humour that the game becomes so much more than the sum of its parts.
Oh, and getting attacked by a roll is horrifyingly visceral, great stuff.
Awesome artistic direction, the title screen is neat! Nice animations and feel overall
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