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Dicesuke's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3026 | 2.469 | 2.667 |
Creativity | #3164 | 2.700 | 2.917 |
Presentation | #3183 | 2.623 | 2.833 |
Overall | #3188 | 2.597 | 2.806 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
THe dice roll mechanic adds another element of strategy. Given more time I would have also added movement based on the dice roll and made the dice into a sort of currency but I had the idea too late :P
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Good gmtk submission, unforgettable sounds, especially during boss fight. Where you found them?
Hey MateuszBudny, If youre talking about the elemental attacks theyre all stock sounds from different places that I cut up, and if you mean the vocals then they were all by me!
A really enjoyable little game! It took me a little to figure out that the numbers on the attacks were what you needed to meet (or beat I guess) with your dice rolls.
Gives some choice to the player, making RNG just that little bit more fair.
This could be made into a pretty awesome game if given the time.