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A jam submission

RollementalView game page

An elemental dice clicker game made for GMTK 2022
Submitted by Trigonious, MattressD — 1 hour, 9 minutes before the deadline
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CriteriaRankScore*Raw Score

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Dice aesthetics and rolling dice mechanics

Did your team create the vast majority of the art during the 48 hours?


We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?


We used pre-existing audio

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Viewing comments 25 to 6 of 25 · Next page · Last page

Really dig this game. From the sound effects to the silly name puns, it's a surprisingly relaxing type of fun to work through. 


Very fun idle game, I enjoyed it a lot. The art looks great and the sound effects are nice too. All in all, you did a very good job creating this.


very cool cookie clicker like


Lovely animation, fantastic concept and execution! 5 stars from me


Nice game , I was amazed how polished the game was!!


Incredible how an idle game can end up being so enjoyable. Not only well executed, but also very charming in its text and graphics. 

Only nitpick on my part is that new dice cost too much in comparison to upgrades: This lead to me only having two dice at the end boss. I would have loved to try the other ones.


Great execution of an idle game, I really liked the theming and art style.  As others have said, more feedback on monster kills would've been great and I really wanted a visual representation of multiple dice rolling - although I recognise the difficulty with scaling, considering the genre.

Also, having the game start with a choice of dice was a great design decision that many similar games this jam missed. Good work!


Always nice to see an idle game since I can leave it running while playing a separate one ;)

The theming is great, love how you tied in the elements which made an otherwise bland concept (dice of different shapes) into something more flavorful.  The beginning was awfully slow especially given that there's no mechanic to click as fast as you can to speed things up, so this really was a game that I could only see myself playing on the side with something else going on, but I guess that's fine.


Very cool ! I really love the idea of doing an auto clicker

(3 edits) (+2)

Love the concept and the visuals! The gameplay was very enjoyable and both the art and the sound design were well-made and/or fitting. Using the earth die to start off with, it was a little difficult to tell that I was making progress, given that I was one-shotting the slimes LOL, so an enemy counter or some clearer visual may have been helpful. Amazing work! I enjoyed this game a lot :)


A nice, original twist on the idle genre. I really liked the way new dice were presented!


This was so addicting and satisfying to play, something about seeing the numbers rolling. The game was just right in terms of lenghts and the charcters had so much charm (and great puns). The only thing that wouldve been nice is some more feedback for killing an enemy or boss. Other than that a great entry :)


A good basis for incremental gameplay - and I really liked seeing the Matrix-style dice presentation/choosing.

Think this game could've done well with being made infinite - as I managed to beat the game with only 3/4 dice unlocked and many upgrades left to buy.


Amazing! I love the final bosses name and the gameplay is very fun.


Maxed out all the dice!


Very nice gameloop. Love the simple artstyle


Very enjoyable and addicting game.


Enemies are super cool :D


Fun game! Took a while to get going, and was a bit confusing at first. The effects are satisfying, but there should be more, like hit effects, maybe a bit of screenshake.


Love the art sounds and chilling gameplay!

Viewing comments 25 to 6 of 25 · Next page · Last page