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A jam submission

CartomancyView game page

Shoot cards, play cards!
Submitted by The Stuck Pixel — 1 hour, 22 minutes before the deadline
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Cartomancy's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#18803.2003.200
Overall#23732.9082.908
Enjoyment#24232.7002.700
Creativity#28592.8252.825

Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player's hand in each room is determined by RNG, so it's a "Roll of the Dice" how you'll have to approach each stage.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+2)

Great use of theme. I loved placing cards to do effects. What each card did was explained. I understood some but not others. I was full screen but edges of the game were cut off for me. It could be my laptops aspect ratio. Game was hard but fun. Fantastic job on the pixel art. Good job.

Submitted(+2)

Enjoyable and cute little game, although I felt bad throwing cards at bunnies!

Submitted(+1)

Very interesting mechanics with the need to influence both the stage and yourself with the cards from the same deck. Very enjoyable game. Nice job. 

Submitted(+2)

Fun game, good background music. I got destroyed by some red turrets or something. Difficulty really ramps up. This magician really hates bunnies. Nice job overall.

Submitted(+3)

Pretty cool game, I would like to be play a more developed version of it. The visuals were great, I especially liked the UI.

Submitted(+2)

This game grabbed by eye whenever i looked through the Most Karma sorting. And oh boy im glad im finally checking it out.

Such a cool idea oh my god please expand upon it i would love to see where this goes. The base area really feels like its tapping into the upmost shore of this games potential, absolutely brilliant!

Submitted(+1)

Really cool pixel art , nice to see some refreshing ideas ! Loved the game , Good stuff overall !!

Submitted(+1)

Nice game, like the music & graphics, but relation to the theme is a bit tenuous.

Submitted

The art and gameplay is really nice

Submitted(+1)

I got a heartattake when I realized that the rabbits also have a triple shot like me+)))
Good one! Managed to surprise)

Submitted(+1)

Very cool game and mecanics, the bunny were particulary cute ! Great game !

Submitted(+2)

Throwing cards is really satisfying !

Submitted(+1)

Super interesting concept with cool pixel art graphicsssss whoop whoop! Great work :)

(+1)

Great game! Only problem I had was that some UI was cut from the screen, and I can't leave the controls menu.

Submitted(+1)

Great mechanic with random levels and awesome art style. The game really has an 8 bit retro aspect and I love it!

Submitted(+3)

Clever mechanic that has a lot of potential. Could be interesting to have cards that will buff or debuff the player character against specific enemies and more cards that are needed specifically to solve particular environmental puzzles. Would definitely encourage fleshing it out more. Congrats on a solid proof-of-concept!

Submitted(+2)

Pretty cute! Hard to hit fast moving enemies, but it works as a proof of concept.

Submitted(+3)

Hey

Not sure if you are using the Canvas in Unity but if you are, remember to ALWAYS set the canvas' UI Scale Mode to Scale With Screen Size. If you don't stuff like this happens:


Also, building the WebGL build with a height of 500 and a width of 800 and setting it on itch to a height of 600 and a width of 800 usually works great. ( My submission for this jam uses these values, for reference )

This is my bad, sorry! I'm not a coder in this team and this slipped through as I was writing the scene. Thank you for telling us about this; this was extremely useful. There was definitely bound to be one more webGL error again, and we'll try and fix this next time.

Submitted(+1)

I couldn't get it to work even in full screen...the graphics looked great though

Viewing comments 24 to 5 of 24 · Next page · Last page