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A jam submission

ESCAPE THE ISLANDView game page

Fight against zombies while tries to get resources!
Submitted by biteco — 3 hours, 15 minutes before the deadline
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Play ESCAPE THE ISLAND

ESCAPE THE ISLAND's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#26572.8932.893
Enjoyment#31942.4112.411
Overall#34332.5062.506
Presentation#41532.2142.214

Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player item's are redefined with the roll of a dice every 45 seconds

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

Congrats on the submission! The tutorial was a bit hard to read and the game might need polish, but the idea was very interesting and creative and the movements feel nice! Good job:)

Submitted

Interesting concept. I think I got stuck when I went to the forest area on the right. Needs some polish but it's a cool idea. Nice work!

Submitted

This is nice game but it needs a lot of polishing. For instance i had an axe and pickaxe a few times but i got machete/sword once and couldn't make it in time and in this case you need to wait before you can have a chance to get it. Also it lacks sound effects and not blurry tutorial. Though, movements and graphics feel pretty good. Good job!

Submitted

nice take of the theme, its my first time playing a resource gathering game in the jam. aside form the player moving at mach 10 , this is a solid game overal

Submitted

nice take of the theme, its my first time playing a resource gathering game in the jam. aside form the player moving at mach 10 , this is a solid game overal

Submitted

Nice game and idea! Liked it. 

I got stuck in the trees when changed screen in front of them. 

Submitted

I liked playing your game. The music is very load. Movement could be more precise. Nice game!

Submitted

Audio was quite loud.  Font was quite hard to read. Controls were really jumpy/too quick. A tap of W and I was offscreen top.  The idea behind rolling for which weapon/tool shows up was creative and a fun quirk for sure though. 

Submitted

Not a bad game, although a bit confusing.

The text at the beginning with the instructions is way too hard to read, beacause of both the color and the size, so I spent my first run just collecting stuff without really understanding what I had to do with it... :/

After I managed to read it (using a screenshot and contrasting it), it became a better experience, now I had a goal and instructions on how to reach it. It's a bit repetitive after a while, but for a small experience, it's not bad at all! It only lacks a counter to know how much material we're missing, because I couldn't remember what was required since it's only said once at the very beginning.

I sometimes got stuck inside the trees, but that's the only bug I encountered.

Still, nice job! ^^

Submitted

Audio is a bit loud and I couldn't really read the text. Its a nice submission once you get it

Submitted

Very hard to read the text, in the end I got stuck between two scenes and trees and couldn't free myself anymore. But I think the gameplay was quite creative

Submitted

The music is repetitive and is annoying after the 10th loop,  the gameplay is nice and having to adapt to the tool you get is an interesting take on the concept

Submitted

Instructions were really hard to read, got much more interesting once I got them.

Submitted

Funky music! Hard to read the text at the start but I like the concept. :)

Submitted

The theme use was interesting.

However the text wasn't readable and I assume my monitor's higher refresh rate made the player and enemies zip around the map incredibly fast.

If this was intended you may want to have made the speed more dynamic so it's easer to control. 

Submitted

The game was ok. I liked the use of the theme. Many of the things in the game are too small and/or fast.

Submitted

I was unable to read the text in the beginning, and honestly everything is just a bit too small and oddly fast paced.

Submitted

Neat use of theme. Was a little confused in the beginning but got the hang of it. Good job.

Developer

Thanks for the comment, bro

Developer(+1)

Good luck to you with your game too!!

Submitted

Thanks

Submitted

The game was fun but hard, is there a way to kill enemies when you dont have a sword?

Developer

Yes, the sword kills in one hit, but the axe kills in 2, and picaxe in 3 or 4, I don't remeber exactly 

Developer(+1)

But yes, the game is hard, only until you know the tricks, like the irons position and good carcasses farming locals

Submitted

yeah, difficult but fun, thanks!

Developer

You are welcome!!!!  Thanks for playing the game and commenting!!!

Submitted

For me the text in the room was very hard to read so I was a bit overwhelmed and confused in the beginning 

Developer

Thanks for the comment. Yes, it's. I didn't get time to find a good font for the low resolution of the game, so it's confusing. Thanks again for the comment, next time I will try to do it better.

Viewing comments 22 to 3 of 22 · Next page · Last page