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Dice path's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5326 | 1.528 | 2.333 |
Creativity | #5430 | 1.637 | 2.500 |
Presentation | #5527 | 1.528 | 2.333 |
Overall | #5557 | 1.564 | 2.389 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as Dice and Roll around :)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I feel like you should add what the dice face will be on the next tile as its a bit difficult to tell when the dice face is hidden from the camera's view.
Hard to figure out the right sequence of moves. I gave up on the second level. The move limit feels very punishing though I get that you probably wanted to make the player slow down and think.
By the way, I couldn't get the game to install through the itch.io desktop client.
I played another jam submission similar to yours, maybe you'll want to play it: https://itch.io/jam/gmtk-jam-2022/rate/1622407
Neat idea, sometimes it is hard to differentiate between floor tiles. A grid on the floor could help the player identify which dots belong together.
Although similar puzzle games exist, the dice are a fresh spin on the formula and of course they fit the theme perfectly. I encountered a bit of a bug on level two where I tried the same thing again and only the second time would it complete the level, other than that it was good.