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A jam submission

Pip Flip ParadiseView game page

Unconventional problem-solving platformer
Submitted by Team Bugulon, squp (@squp_haver), NotYourSagittarius, orisghost (@orisghost), sarn (@plutobirdo), vaalentines, MistaJUB, THX (@overgrownrobot), SnakeBlock — 1 hour, 49 minutes before the deadline
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Pip Flip Paradise's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#134.7014.701
Overall#274.3554.355
Creativity#734.2614.261
Enjoyment#804.1044.104

Ranked from 518 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is forced to adapt to the stage randomly transforming. The game thematically incorperates dice as well.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 100 to 81 of 231 · Next page · Previous page · First page · Last page
Submitted (1 edit)

This game is obviously very polished, and overall, it's pretty great. Great level design too; I liked how the order of the bells changed with what seemed to be the starting block. The only gripes I had were about minor balance changes (e.g. the bounce pads' hit boxes seem a bit TOO generous, making it difficult to fall past them).

Very cool; well done, guys.

(1 edit)

Damn. Nintendo would be proud. It's well designed, it's polished, it's balanced, and obviously: it's incredibly cute. The game feel is so good! A big bravo to the artists, the programer, the designer, the sound... Bravo to all of you actually, it's a great game.

Submitted (2 edits)

I spent too much time on this game, and that's a good thing. The design just keeps getting better each level. The visuals are amazing, especially that springy enemy, (it should be a crime to be that cute). . I would've liked it more if the floor sequence is more consistent though. Also, the first level where the ghost enemy shows up, I don't like how you can only see it for a bit before they land on your head. Other than that, every thing else in this game just screams perfect

Submitted

So Amazing!

Submitted (1 edit)

Always admirable the type of games and the level of quality that you guys are able to put out for jams. Love the concept, although having the tiles which the dice faces get replaced by be randomised on death seems a little easy to exploit. Probably leads to more than one solution per level, but if the hay ends up being in the list, I kept retrying levels until I got an order I could work with.

Though I won't lie, you guys put out some amazing stuff and this is no different. Fantastic entry with top-notch presentation

Submitted

Amazing art! I like that you incorporated the theme without needing to add any frusterating randomness.

Submitted

This is probably one of, if not the best sounding games I've seen so far in the jam, well done! :D

Submitted

I loved your game!. I have almost completed all the levels!, the art is great and the mechanics are simple but very powerful and well used. Congratulations!

Submitted

You are such a great team, the quality is always high.

Submitted

Very enjoyable and polished andI loved the music very much!

Levels start slow, and the earlier ones basically complete themselves, but then it gets so much better!

Great job and kudos to all of the team!

Submitted

The most polished and fun game of the jam that I've played yet (or will probably play)! I loved the randomness, platforming, and puzzling. Very unique style reminding me of WarioWare. Great great work!

Submitted

Truly insane what a coordinated team can accomplish in 2 days!

Submitted

Truly insane what a coordinated team can accomplish in 2 days!

Submitted

new huge boogagulon game! a concept with a lot of potential, with the randomess in it, it turned out to get a lil frustrating sometimes imo but quality wise insane as always. very funky music and enemies heh

Insane amount of polish! Love this one. 

Submitted

Beyond impressive for a game jam.  The concept, the art style, and the polish are so consistently good this could be an indie game on steam.

Submitted

The art and game feel were on point with this one and quite a lot of content for a jam game. The problem with random elements is that it can get quite frustrating losing repeatedly due to factors outside of your control such as bouncy pads making it unable to reach certain areas required to finish the game or breaking blocks on unavoidable areas.

Submitted

I am in awe. 

Submitted (1 edit)

There is a lot of content in here.
Very fun!

Submitted

cool game! controls felt good and the art style was great!

Viewing comments 100 to 81 of 231 · Next page · Previous page · First page · Last page