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a really dice game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2322 | 3.000 | 3.000 |
Creativity | #2362 | 3.000 | 3.000 |
Overall | #2532 | 2.848 | 2.848 |
Enjoyment | #2833 | 2.545 | 2.545 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
If you roll the dice and the number fits the number of the gate you unlock it and to increase your chance you pickup coins with a random negative/positive effect.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The game was fun and straight forward to understand. If I collect all the coins and go to the door I will always roll the right amount to open the door so I felt like there could have been a bit more randomness. Maybe the coins can be dice with different combinations and you have to collect the correct combination to unlock the door. The dice placed around the map could also keep changing their numbers at an interval so the right combination of dice are never in the same place every time you play that level. nice game. good job!
A very charming game. A little on the easy side, but balance is not exactly an easy thing to manage. Great job overall.
Quite nice and simple! I did however feel as if it was a bit to easy since you could just stay in the same place and roll the dice howevere many times you want. You should encourage the player to explore your map a bit, maybe put the door at a different location than where the player starts? Great game though, nice art and good job on finishing in time!
I didn't think of that, thanks for the feeback!
Nice simple graphics and a very snappy, juicy feel to this game. It feels that the dice mechanics often subtracted to the player experience instead of adding to it. For the next build, I suggest giving the player basic, feel-good platforming mechanics at all times, and then use to dice to further empower them to solve levels in various ways. Good job completing this in 48h.
had a bug where i couldn't move
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The game has unique idea and especially changing day and night. But for me, it's hard for me to realize this is a dice game because all I did is try to collect coins and press w. I just want to see some more available options for players to control the dice completely.
+ very cute main character; fitting music and art style; intuitive movements
- felt like it needs a mechanic to open the door and really engage with the day/night mechanic rather than just collecting all the coins
Completed all 6 levels, but had no idea what I was doing
I did not get the logic behind the dices in the left upper corner, just collected the coins as fast as possible an run throught the levels. I think the car was electric; +1 star for that.
This was fun and I liked the graphics, the controls were a little odd with pushing the spacebar to go up the ladder but a great game!
I think the idea is really cute & I like the music and style a lot. The game controls really well to, great job!
Nice platformer, very nice music. I also liked the sprites and animations. Good job.
Thank you!