Okey, so wasd for movement, keys to turn, space do nothing.... What am i supposed to do? DIdn't get it.
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DICE GRENADE!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #195 | 3.876 | 3.876 |
| Overall | #269 | 3.890 | 3.890 |
| Creativity | #331 | 3.918 | 3.918 |
| Presentation | #650 | 3.876 | 3.876 |
Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player rolls a dice, and the dice acts as a grenade while the size of its explosion depends on the number it lands on . You use this dice to solve puzzles
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
A nice twist on the dice puzzle game setup. Especially having the die be able to "murder" the collectable. Definitely an interesting additional challenge when trying to get them without murdering them.
Though I will say the instant reset was a little jarring for the first bit whenever that happened. Not exactly what I was expecting but I figured it out eventually. That reset definitely makes it pretty challenging to try and just attempt something though, which is not really what you want in a puzzle game where the entire loop is "attempt something".
It could be interesting on a side not e as well to have more variety of dice and see what mixups that could cause. Could lead to some interesting setups for sure.
Overall a really interesting base and setup for a puzzle game that could have some very interesting additions. I'm interested to see what else may be added whenever possible.
Fantastic puzzle game! I only wish there were more levels and I could hold keys to keep moving.
It is such a complete little game!
I liked everything! The puzzles, the art, the music, the gameplay and the game time. Look like you managed your dev time very well.
Congrats!
Smart concept and good execution. The puzzles felt fair, made sense and had some "a-ha" moments (especially puzzle 3). In terms of artstyle, it is certainly simplistic, though in a good way - I live the pallete you used (this one, isn't it?) and both the animations and the sound effects were punchy enough for the game to have that extra oomph. Overall, good entry.
A fun puzzle game with a creative use of the theme, I'm always a sucker for good pixel art (if my own game didn't give that away) and your goods great!
Love love love this. So far this has been my favorite game of the jam. You're art is beautiful and I really like your color palette. The mechanic is fun and innovative, and that last level is really smart and tricky! Only piece of feedback I have is that it took me quite a while to figure out level one, but once it clicked I was off and played through the whole thing.
Great work, congrats on submitting and thanks for the wonderful game!
I like this alot, really great puzzle game.
One time I clipped through the wall, but I guess it because I pressed movement keys really fast :D
Cool game great presentation took a min to figure out how to play but after that I had a great time
This was a very creative interpretation of the theme! The puzzles were well-designed as well. I wouldn't mind playing more! Played at https://twitch.tv/hedgein <3
Great game! Easy to understand concept and very clean visuals and audio.
I personaly felt like puzzles were a bit to easy to figure out. I wonder if this idea as is can be used to create something truly challenging, or perhaps there needs to be some extra mechanic to do so. For example level 6 would be way more challenging if the player was able to move the boxes around and had to place them at certain positions to stop the die rotation.
In any case - very enjoyable game and a creative interpretation of the theme.





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