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RANDOM's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #329 | 4.146 | 4.146 |
| Overall | #964 | 3.455 | 3.455 |
| Enjoyment | #1555 | 3.049 | 3.049 |
| Creativity | #1917 | 3.171 | 3.171 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rolling the dice creates obstacles!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very Polished, and a cool mechanic, but its a bit hard to play and pickup in the beginning.
Hugely well polished look and feel! The core mechanic is really fun to play with, a nice twist on classic runner-type games. Great work!
Good visual and audio, the dice roll can be a little bit faster tho
Nice Visual and Audio, Its very fun to play this type of game , made me play this game 5 times, addictive game. Keep up,
Please also rate and review my submitted game.
I like this game
I liked the art and music but I guess those were premade. The game was fun and could easily be addicting, interesting concept.
We had to use premade assets, because we are a two-person team!
Thanks for playing 💜
The good points are strong juicy feel and that you need to concentrate on 2 balls at the same time. I think the game needs to accelerate a bit, currently it is a little slow to make the QTE feel.
concept is definitely interesting and I like the aesthetic you were able to pull off with the assets used. But unless I'm totally missing something on how to play, I feel like it's just unfair most of the time. Very often the dice would come down and a wall would instantly appear in front of one of the balls and there isn't really any time to react. Otherwise, good job!
Oh, pretty nice visual and gameplay, but the idea, in my opinion, is typical. It's like a runner or something. Btw, good job!