Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

RANDOMView game page

Submitted by Evolite Studio (@EvoliteStudio) — 1 hour, 16 minutes before the deadline
Add to collection

Play game

RANDOM's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3294.1464.146
Overall#9643.4553.455
Enjoyment#15553.0493.049
Creativity#19173.1713.171

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rolling the dice creates obstacles!

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 29 · Previous page · First page
Submitted(+1)

Cool concept and the visuals look nice.

Submitted(+1)

Great from a presentation perspective! The music and art make a pleasing vibe. The gameplay itself is fun at its core, but frustrating due to there being no buffer between the obstacle spawn and the balls themselves. Had multiple runs end due to having literally 0 reaction time. That being said, for a jam game, this is awesome for the time allotted!

Submitted(+1)

Interesting game. Needed some buffer time for the players to react, but other than that really good game

(+1)

great concept, love the art style, I usually die cuz i got an unlucky roll

Submitted(+1)

this game is just prefect. I realy like the low poly art and the idea of the game.


I gave it full 5 star well done !

Developer

Thanks we really appreciate it! 💜

Submitted(+1)

Very well done! A little synchronization between the dice turning and the position of the ball would be good, to avoid that spike spawn directly into the player and ending the game where the player did nothing wrong. that does not feel very rewarding. aside of that and keeping the very short time in mind -> great work! good art, good mood, audio fits the visuals. thumbs up!

thought the same, maybe spawn the barriers when the balls just passed over the places the barriers potentially spawn. so the player has time to react.
most times i lost harts was due to exactly this prolem.

Submitted

Fantastic presentation :) ! Would've loved to see the number of the dice having an impact on gameplay, but even so its challenging enough! Excelent job.

Submitted(+1)

Graphic in game will definitely be high ranking of the jam. Pretty cooool

Submitted(+1)

Visual's really cool and gameplay is also quite unique. 

Submitted

amazing visuals, solid gameplay, disturbing music

Submitted(+1)

Nice visuals, nice little casual game with a good feel to it. Great entry. A bit more time when the obstacles appear would be a nice addition to the next build.

Developer

Thanks for your review, we really appreciate it! 💜

Submitted(+1)

Very Polished, and a cool mechanic, but its a bit hard to play and pickup in the beginning.

Submitted(+1)

Hugely well polished look and feel! The core mechanic is really fun to play with, a nice twist on classic runner-type games. Great work!

Submitted (1 edit) (+1)

Good visual and audio, the dice roll can be a little bit faster tho

Submitted(+1)

Nice Visual and Audio, Its very fun to play this type of game , made me play this game 5 times, addictive game. Keep up,

Please also rate and review my submitted game.

Submitted(+1)

I like this game

Submitted

I liked the art and music but I guess those were premade. The game was fun and could easily be addicting, interesting concept.

Developer

We had to use premade assets, because we are a two-person team!
Thanks for playing 💜

Submitted(+1)

The good points are strong juicy feel and that you need to concentrate on 2 balls at the same time. I think the game needs to accelerate a bit, currently it is a little slow to make the QTE feel.

Submitted(+1)

concept is definitely interesting and I like the aesthetic you were able to pull off with the assets used. But unless I'm totally missing something on how to play, I feel like it's just unfair most of the time. Very often the dice would come down and a wall would instantly appear in front of one of the balls and there isn't really any time to react. Otherwise, good job!

Submitted

Oh, pretty nice visual and gameplay, but the idea, in my opinion, is typical. It's like a runner or something. Btw, good job!

Viewing comments 20 to 1 of 29 · Previous page · First page