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The Edge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2710 | 2.828 | 4.000 |
Enjoyment | #2887 | 2.525 | 3.571 |
Overall | #3369 | 2.525 | 3.571 |
Creativity | #4246 | 2.222 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The only way to get weapons is by rolling a dice, giving you a random weapon
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is slick and stylish!
Great job! Very nice graphics and game feel! Throwing the dice feels like a grenade throw lol
All the sounds and effects feel great, too. The only thing I would like to point (may be nitpickin :x) is that you could make actual value of the roll you got to be actually visible, so you can feel "great, 3, ak time". Besides that, very noice overall
I love animations and graphics on this game :)
Really good job! Kinda hard to aim, but gunplay feels god. Weapons feel a little too similliar, but for 48 hours its infinnitly good quality and content ammount!
P.s.I would make weapon rerol in onw button press. You kinda lose momentum when you need to press R and press LMB
This was a lot of fun, the weapons all feel good, and the weapons all feel really nice
It took me a second to realize walking forward progressed the tutorial
The smoke is a bit unclear with what it means, maybe reduce the amount of bullets left before the smoke appears to make it easier to gauge
I would also suggest letting me use the dice as a weapon by throwing it harder, that would be cool
The endless generation with the islands is really well done, and makes for a really good experience