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Roll of the Samurai's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #151 | 4.359 | 4.359 |
| Overall | #536 | 3.683 | 3.683 |
| Creativity | #723 | 3.660 | 3.660 |
| Enjoyment | #1620 | 3.029 | 3.029 |
Ranked from 206 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You roll different kinds of dice to determine how you attack, then roll for damage
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Amazing visuals and the main gameplay loop was fun to play. Also loved the story-like feel to the log.
Cool music and visuals!
If you add some more dice and customization after defeating the enemies it will get even better!
nice visuals
Nice graphics and gameplay, although it's really hard to work out what was going on there.
Seems like loads of games I've reviewed have very poor instructions, so you're not alone!
But REALLY nice implementation and a novel idea. Well done.
Great presentation and a cool concept. The combat log was a neat addition, and I liked the interaction of assigning die to the different circles. An element wheel was definitely needed though!
I also really liked the idea of taking pieces of armour from defeated opponents - it would've been neat if the different armour pieces were different types of dice with different abilities/probabilities.
I love the presentation of this game! Art and music blend so seamlessly together. I agree with some of the other comments about needing a bit more clarity, but I got there in the end and enjoyed the game thoroughly! Solid submission!
The gameplay is a bit too slow and simple for my taste, but I love the presentation which turns the whole thing into a meditative and enjoyable experience.
I would have loved a bit more clarity. But the overall aesthetic is fantastic!
Cool game, good job!
Cool art and animation, also dug the soundtrack. Could've used a bit more explanation of how the elements and game mechanics worked in general. Would've been cool to accumulate more armor as time went on.
Looks and sounds fantastic! Unfortunately I didn't really understand what was going on. A very basic tutorial could go a long way.
Really good-looking game. It's kinda hard to understand when you first start playing, but it gets really fun.
The art is super nice!
Such a nice vibe, super good job
Cool art and music. A little more context would have helped to get into the game. Nice idea ! GG
Bro's called hamada. Yes.
Did I accidentally stumble into an anime reference or something? I literally just pulled up a Japanese name generator and pasted a bunch of names from it. :P
The art and the screen layout look amazing! The armor pieces look funny for some reason, though. The concept seems creative, but I was really confused on how to play and what effect each die would have, so I got bored pretty quickly.
Great vibe if you like samurais ! :) Good job !
Top notch presentation. I really enjoyed this entry
I love the art and the music. Unfortunately, the game still lacked some strategic depth in my opinion. I've always tried to attack with what the enemy does not defend and have always tried to defend what the opponent is trying to attack. This becomes repetitive real quick. Despite that, i enjoyed my time playing your game. Good job.