Quite difficult, hillarious concept and great execution. Good job!
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Teddy's Rinse Cycle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #986 | 4.000 | 4.000 |
| Audio | #3113 | 2.953 | 2.953 |
| Artwork | #3147 | 3.236 | 3.236 |
| Narrative | #4340 | 2.245 | 2.245 |
| Enjoyment | #4630 | 2.726 | 2.726 |
Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is a teddy bear trapped in an infinitely looping washing machine; clothes manifest as enemies during loops and deals damage to the player if not dodged or destroyed.
(Optional) Please credit all assets you've used
"see description for full credits"
Comments
What a creative idea, actually really cool gameplay too, while difficulty is pretty tricky it's still fun to try over and over, art is really nice, and every face on each sock looks goofy but brilliant, also it's hard to see but it's cool that the faces are animated, had a high score of ~1920, I think it would be nice if you could maybe see the trajectory/circle the clothes are moving in or make the white clothes have a thick outline so they're easier to see against the background, but still what a great concept and addicting game play too, awesome work!
Fun idea that leads to fun gameplay. I think maybe increasing the size of everything, circle included, would help with visual clarity.
Cool game! Tricky to dodge stuff sometimes, but fun once I got used to it. Initially I thought that you could match the type of clothing instead of just color in order to destroy clothing too.
My high score was 2101 (it took me so long to get :p)
Great idea! Poor teddy, someone free him from the washing machine!! I would love if I could move forwards and backwards in addition to up and down, would make avoiding and capturing a lot easier so I could have longer runs.
I love the premise! It's super difficult for me but I imagine being a teddy bear trying to swim laps around a washer during a spin cycle would be objectively pretty hard irl, hahaha
I find the controls unintuitive, but this is a decent concept, it feels like a WarioWare minigame :)
I find the controls unintuitive, but this is a decent concept, it feels like a WarioWare minigame :)
Tbh, It's actually really hard to get right, esp in a jam. Since you are building the game you're an expert with the controls lol, and the jam voting becomes the playtest. 😅
(Not that it matters, but funnily one of the first games I ever built, but didn't ship, was a game where when you press the screen and a diver goes down and you side scroll through an underwater level.. similar to your game. So I know personally, this mechanic is just hard to get right for everyone's reflexes. Nevertheless what you built was fun and you innovated really nicely with the loopiness :D )




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