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A jam submission

Army of Me [GMTK 2025]View game page

Your past lives fight by your side. Build your army through sacrifice and capture the castle!
Submitted by HRNS — 4 minutes, 45 seconds before the deadline
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Army of Me [GMTK 2025]'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#9864.0004.000
Enjoyment#10313.6973.697
Audio#15733.3333.333
Artwork#17953.6673.667
Narrative#38962.3332.333

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You die again and again to lead your army to the victory !

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 20 to 1 of 22 · Previous page · First page
Submitted

Well done, the concept was executed well! At the end though the boss was just sitting on the bow and so there was nothing for me to do but wait until it slowly died

Submitted

Cool game, with fun mechanics and beautiful pixel art ;-)

Submitted

Cool idea! I love how the dead knights get ghost legs when they die. 


I did think that the boss was a bit random, and if you had too many loops then the boss would just start spawncamping the entrance to the arena.

Submitted

Using me, myself, and I to solve puzzles and conquer the castle really is a cool idea. Simple visuals and cool execution on the theme also make this a really enjoyable play

(+1)

This is clever, I really enjoyed it! Congrats :D 

Developer

Thank you for playing! 

Submitted(+1)

Amazing and creative game ! the idea of using past versions of the player to solve puzzles is always really fun and makes you think so much before doing and tasks, everything is well done from artwork to music, Great submission Keep it up 🙌👌

Developer(+1)

Thank you for playing !

Submitted(+1)

Such a fun and creative game! The labyrinth was frustrating haha and the boss fight unexpected and challenging, however I think these are part of the charm of the game.

Developer

Thank you for playing !

Submitted(+1)

i like the clone concept with each loop iteration, we did something similar in our game and I love seeing the little afterimages of your past actions!

Developer

Oooh I see! I'll check it out when I get time to rate more games!

Submitted(+1)

cool concept. the bullets following the player near one of the flags felt unfair granted it would have probably been fine if the progress of the flag stayed. the one in the top left where you just have to trial and error until you reach the end without dying felt tedious. the other one was alright and could have probably been used as a tutorial. I think if you turned it into more of a neat puzzle game it could be interesting. I understand that the point of the boss fight was to shoot a few times and just die but there wasn't really a challenge to where you were likely to die and so either way if you chose to just keep rapidly dying or not it would feel kind of repetitive. the music was nice but the menu sound effect felt very sharp at default volume.

Submitted

not sure if you've seen my teams game yet but its pretty similar and focuses more on puzzle/platforming. check it out if you have the time! would love to hear some feedback since this cloning mechanic is very similar

Developer

Thank you for your feedback, i'm taking notes :) 

(+1)

best one ive played, please make this a full game. The clone mechanic is literally the coolest thing i've played in a long time

Developer

Thank you very much! I'll try to polish it (especially the maze), add more puzzles and maybe turn it into a full game :)

Submitted (1 edit) (+1)

This is the best submission I've tried yet! I look forward to seeing where this goes! The only real problem I have is with the maze. If you could indicate that the challenge is a maze before you start then I think the experience is practically perfect.

Developer(+1)

Thank you very much! I'll change the maze post-jam :)

Submitted(+1)

I think the games biggest strength is that its amazingly polished. Sadly the gameplay becomes frustrating at times, especially at the maze, some bloodstains of your previous selves would completely fix this issue. This is probably a me issue, but I got pretty motion sick sometimes, because I couldnt see which guy I am in the crowd. Other than that, very nice game! Missed opportunity to play Radioheads You and whose army at the boss fight.

Developer

Thanks for the feedback, I'm taking notes!
And I totally agree, I'll change something on the ghosts or the main char, because when there are too many people it gets really hard to tell who's who

Submitted(+1)

Very fun to play but hard too

Developer(+1)

Thank you for playing !

Submitted(+1)

I really like this! A pretty cool twist on the theme and very intuitive to play. I wish the maze would reveal the tile area that killed you after your clone dies from it. Great job!

Developer

Thank you for playing !

Submitted(+1)

This was really fun to play! I love how you can make so many clones! The invisible maze was fun and so was the boss fight! Amazing work!

Developer

Thank you for playing !

Submitted(+1)

I liked it! It's a nice variant of alreay existing games with "ghost data". 
The simple visuals make it charming imo
(I had to look into the comments for the labyrinth, so that was my only issue.)

Developer

Thank you for playing !

Submitted(+1)

Cool game! After first 2 flags I thought that I understood what to do but in third I was just teleporting to the beginning. Boss fight was unexpectable in a good meaning! Cool artwork!

Developer

Thank you for playing !

Submitted(+1)

Really cool concept ! I had fun capturating the middle flag and the one on the right but i cannot understand why I can't go in the building on top left to get the last flag for some reason. Just going inside kill me while there seems to be no enemies or trap, I'm a bit confused on what to do.

Developer(+1)

I think there's a misplaced kill zone just below the entrance (which is on the right side of the "building"), it can be confusing

Thank you for playing !

Submitted(+1)

Thanks for the answer ! I played it again and beat the boss, really cool concept. Reminded me of "Super Time Force Ultra" especially the boss part, good job !

Submitted(+1)

I've seen this idea once or twice from other jam entries, but this was a cool one! I love the idea of amassing an army of yourself to accomplish some goal. The simple graphics with the scan lines were nice to look at and the audio fit it very nicely! Great job!

Developer

Thank you for playing :)

Submitted(+1)

Very very nice idea, gotta admit that the 3rd flag was a bit too tough compared to the first 2, or maybe I just didn't understand it

Developer

Thank you for playing ! Yes I think the labyrinth ended up a bit more confusing than the other puzzles :(

Viewing comments 20 to 1 of 22 · Previous page · First page