Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

KOROMEKEView game page

Submitted by Jack Turps (@jack_turps) — 1 hour, 24 minutes before the deadline
Add to collection

Play game

KOROMEKE's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#474.5294.529
Enjoyment#1744.1764.176
Artwork#10583.9413.941
Audio#15693.3383.338
Narrative#40002.3092.309

Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play on several interlocked looping boards that grow in complexity over time.

(Optional) Please credit all assets you've used
Graphical assets from Noun Project.

Sounds effects from various sources:
https://www.youtube.com/watch?v=barWV7RWkq0
https://www.youtube.com/watch?v=_ce5PUumJZ8

(Optional) What would you like to be called if GMTK features your game?
Jack Turpitt

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 59 to 41 of 59 · Next page · Last page
Submitted(+1)

This was great! Cool concept and execution. Sounds were fun too! Could use some kind of background music in my opinion, but I'm biased (composer).

Submitted(+1)

This is amazing! I really got sucked into it. Complex yet understandable, it is so satisfying to combo the pawns to increase the number of jewels on them. I had a blast and could spend hours playing this game!

Submitted(+1)

Super cool pazzle and resource managmnet I was so focused the entire run (won after few tries),

I loved the Idea and the execution, the pace of the game was on point, the upgrades mecanic that gives more gems is very smart, every upgrade was a thinking moment for me and it was satisfying to do the correct move every time
also the minimalistic style was fitting really well!
I'm going to try the expert mode, wish me luck 

Submitted(+1)

I really like how it introduces more and more things into the gameplay loop, I'd love a mobile version cause I definitely see myself playing this game from time to time! Also, liked the minimalist graphics and feedback effects

Submitted

Really cool game! Loved the subtle visual effects as well.

I played this on stream today (video here) if you’re interested in watching a playthrough of your game. I don’t think I made it too far unfortunately, but I had a good time!

Developer(+1)

Thanks for sharing the vod! That was a lot of fun, and really helpful to see someone’s first impressions. I’ll make sure to visit the stream in the future!

Submitted(+1)

So much complexity with such simple rules! It took me two tries to understand it, and three tries to really start playing, then I was hooked. So unique and an amazing use of the theme. I really hope this one gets features in Mark's video because there's so many good decisions to talk about here :D 

Feels kind of like Balatro with the combos, juiciness, simple art style, while also bringing a really unique twist to classic board game tropes. I found myself really considering each move not just on a per turn scale, but on a macro scale too, thinking about where each move would put me for my next turn.

An indicator when hovering a piece with a dice to show how far it would move would be nice for avoiding mistakes and would allow a little faster play. I also found the random placement of tiles a little frustrating sometimes (I got 3 piggybanks in a row, right after the shop/home) - some hidden rules around placement could help ease this.

Developer(+1)

Thank you for all of these kind words!!

Really great feedback too. Will definitely include a visual indicator and do some thinking about giving more player agency over upgrade placement :)

Submitted(+1)

This game made me realize I'm unable to count effectively. Really neat concept though! Super original.

Submitted(+1)

Super well polished! Everything's so satisfying!

Submitted(+1)

Wow this is very unique! Loved the idea of a score-chasing board game. The upgrades gems and pawns all play off of each other so well you would think this wasn’t designed in under 4 days. Incredible job!

Submitted(+1)

Em dice rolls be addicting. Thank you for this!

Submitted(+1)

Super Interesting Take on the theme, loved the presentation!

Submitted(+1)

I loved seeing the board expand more and more!! I settled into a groove and really enjoyed how the upgrades helped me as I went, but I should probably note that at the beginning, hitting that Question Mark put a LOT of text on the screen - as a player, it was overwhelming! I know it's a jam and you probably already were thinking about things like that. Like maybe a bit more of an extended tutorial, or just something that would help that help screen have less text on it. But honestly that's pretty much the only feedback about this version of the game, because all around you delivered a great jam game! Great job!!

(+1)

I love the simplicity and entertainment this game provided.  Well done!

Submitted(+1)

Very good use of the theme! I loved it!
The "combo" system where can double the pawn's jewels each time they pass one another is great.  The way you can tactically plan your dice use is very interesting too.

The little animations and sound effets make it feel so polished. Very good entry!!

Submitted(+1)

This is a really nice concept paired with a great execution, nice job !

Submitted(+1)

Lol, I love the gulp sound when you pick something up. This was fun!

Submitted(+1)

Very creative idea, and the game is a lot of fun. I also like the simplicity of the art style. Great job!

Submitted(+1)

This was a lot of fun! Great design and fun game loop. Keep working on it!

Viewing comments 59 to 41 of 59 · Next page · Last page