Amazing game, and good use of the theme, thematically, and gameplay wise, in that you have to press keys over and over. I got a lot of combos off of just pressing a certain key many times, and basically kinda ignored if there were too many keys. It would be cool to see a rhythm element introduced, because I could see that happening, with a cue every time the hoop gets to the top. . Art was incredible no notes.
Play game
Hoop School Hero!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #91 | 4.588 | 4.588 |
| Narrative | #184 | 4.029 | 4.029 |
| Creativity | #349 | 4.265 | 4.265 |
| Enjoyment | #446 | 3.971 | 3.971 |
| Audio | #592 | 3.706 | 3.706 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Hoop School Hero is all about timing your button presses with a looping indicator, in order to keep your hoops balanced.
(Optional) Please credit all assets you've used
All art is made from scratch.
"Brain Dance", "Exhilarate", "Fife and Drum", "Zap Beat"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Phaser Sound - https://opengameart.org/content/63-digital-sound-effects-lasers-phasers-space-etc
Fail Horn - https://opengameart.org/content/supertuxkart-sound-effects
(Optional) What would you like to be called if GMTK features your game?
Manu








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