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A jam submission

[ racesky ]View game page

only one [RACE], only one [SKY]
Submitted by RBirb, SwigSwag — 5 hours, 36 minutes before the deadline
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[ racesky ]'s itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#15703.7393.739
Audio#22453.1623.162
Enjoyment#23143.3063.306
Creativity#49223.0363.036
Narrative#61811.9101.910

Ranked from 111 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game restarts each time you kill required amount of enemies of one type

(Optional) Please credit all assets you've used
Font PixelIntv by PixelSagas
Explosion sprites https://bdragon1727.itch.io/free-effect-bullet-impact-explosion-32x32

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Comments

Viewing comments 20 to 1 of 85 · Previous page · First page
Submitted

Nice Concept but maybe more difficult to dodge enemies would be nice..and I like that going left and right moves the camera. Nice game feel. Overall really solid. I could see how this could be expanded

Submitted

this game is great to look at and the concept is well executed.  great work!

Submitted

it got really chaotic really quick with so many enemies which was fun to manage, and the art was really good. i think an indicator about which enemy you're supposed to shoot at would be nice, but overall really well done!

Submitted

had a lot of fun and ended up with a score of 12860, loop 30 before i had to call it. so hilarious and great to have like 10 bullets wide in a near constant stream going up the screen! very cool and satisfying graphics and tilty effect!

Submitted

I enjoyed this a lot. I would've preferred the game being sped up a wee bit, felt a bit slow. But the visual/audio combination was on point! Only thing I didn't understand was how it picked the enemy number for the next loop - some loops were much more easier than the ones preceding. But good stuff!

Submitted

Loved the presentation here, especially the great pixel art and animations. I thought this was a very elegant take on the theme.

Submitted

I really like the game design. Enemy designs are simple but their looks tells a lot about their behavior and they each serve different roles during levels you aren't allowed to attack them. Great job the game design aspect. Also I love the level transition effect and the pixel art!

Submitted

Solid game! Took me a bit to get the enemy mechanic and I still do not get: is it random each level what can be damaged and what cant?

Like the presentation a lot! The cover image and screenshots drew me in :D The game itself gets a bit stale after a while since it stays the same each level ... 

And the music, the music is very cool ESPECIALLY the main menu track haha I was missing that vibe a bit in the actual game but overall really enjoyed the music, it fits the visuals perfectly!

Nice work fellas, keep it up! 

Submitted

Yeah I think your colors are special - they make everything look super juicy - that's what drew me in :D 

Submitted

It looks really cool but unfortunately the screen motion makes me pretty sick

Submitted

Beautiful artwork and music! Having the ship and sky tilt whichever way the player is moving is such a wonderful detail. 

Submitted

fun game! i like it how you can both pick an upgrade for yourself and the enemies, it's really fun and i have never really seen it anywhere before. i got 1056 on my first try.

Submitted

This is fun! I like the idea of having to pick an upgrade for your enemies when you upgrade yourself.

Submitted

Looks good and feels good!!!

Submitted

awwww yeah

the visuals were absolutely amazing and the pacing was good, quite challenging as well.

Panning camera upset my tummy a bit but it's a very interesting take on the SMUP!

Panning camera upset my tummy a bit but it's a very interesting take on the SMUP!

Submitted(+1)

The presentation is really nice! Design-wise, I think the powerups tend to scale very slowly, at least with the ones I chose. It made me wonder if I would ever see the ending screen because I would always complete the next loop. Eventually I failed, around loop 17 (because I started endlessly shooting around and didn’t see an enemy on the side) but it felt like a really long time, I almost decided to lose on purpose to move on to something else… Overall it’s a good take on the theme!

Submitted(+1)

Loved the artwork and the camera effect made it more immersive! also loved the powerups and being able to decide on spawning more enemies. Great work <3

Submitted(+1)

The concept of the game was really fun, having to manage dodging and targeting new enemy types while upgrading each round make it a nice challenge, the artwork and sound was also  very cohesive  and made it very satisfying to. Very Solid :)

Developer(+1)

Thank you!

Viewing comments 20 to 1 of 85 · Previous page · First page