Nice Concept but maybe more difficult to dodge enemies would be nice..and I like that going left and right moves the camera. Nice game feel. Overall really solid. I could see how this could be expanded
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[ racesky ]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1570 | 3.739 | 3.739 |
| Audio | #2245 | 3.162 | 3.162 |
| Enjoyment | #2314 | 3.306 | 3.306 |
| Creativity | #4922 | 3.036 | 3.036 |
| Narrative | #6181 | 1.910 | 1.910 |
Ranked from 111 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game restarts each time you kill required amount of enemies of one type
(Optional) Please credit all assets you've used
Font PixelIntv by PixelSagas
Explosion sprites https://bdragon1727.itch.io/free-effect-bullet-impact-explosion-32x32
Comments
this game is great to look at and the concept is well executed. great work!
it got really chaotic really quick with so many enemies which was fun to manage, and the art was really good. i think an indicator about which enemy you're supposed to shoot at would be nice, but overall really well done!
I enjoyed this a lot. I would've preferred the game being sped up a wee bit, felt a bit slow. But the visual/audio combination was on point! Only thing I didn't understand was how it picked the enemy number for the next loop - some loops were much more easier than the ones preceding. But good stuff!
Loved the presentation here, especially the great pixel art and animations. I thought this was a very elegant take on the theme.
I really like the game design. Enemy designs are simple but their looks tells a lot about their behavior and they each serve different roles during levels you aren't allowed to attack them. Great job the game design aspect. Also I love the level transition effect and the pixel art!
Solid game! Took me a bit to get the enemy mechanic and I still do not get: is it random each level what can be damaged and what cant?
Like the presentation a lot! The cover image and screenshots drew me in :D The game itself gets a bit stale after a while since it stays the same each level ...
And the music, the music is very cool ESPECIALLY the main menu track haha I was missing that vibe a bit in the actual game but overall really enjoyed the music, it fits the visuals perfectly!
Nice work fellas, keep it up!
It looks really cool but unfortunately the screen motion makes me pretty sick
Beautiful artwork and music! Having the ship and sky tilt whichever way the player is moving is such a wonderful detail.
fun game! i like it how you can both pick an upgrade for yourself and the enemies, it's really fun and i have never really seen it anywhere before. i got 1056 on my first try.
This is fun! I like the idea of having to pick an upgrade for your enemies when you upgrade yourself.
The presentation is really nice! Design-wise, I think the powerups tend to scale very slowly, at least with the ones I chose. It made me wonder if I would ever see the ending screen because I would always complete the next loop. Eventually I failed, around loop 17 (because I started endlessly shooting around and didn’t see an enemy on the side) but it felt like a really long time, I almost decided to lose on purpose to move on to something else… Overall it’s a good take on the theme!
Loved the artwork and the camera effect made it more immersive! also loved the powerups and being able to decide on spawning more enemies. Great work <3
The concept of the game was really fun, having to manage dodging and targeting new enemy types while upgrading each round make it a nice challenge, the artwork and sound was also very cohesive and made it very satisfying to. Very Solid :)







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