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Fractal Fortune's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1284 | 3.928 | 3.928 |
| Enjoyment | #2764 | 3.189 | 3.189 |
| Artwork | #5314 | 2.658 | 2.658 |
| Narrative | #6563 | 1.838 | 1.838 |
| Audio | #8290 | 1.477 | 1.477 |
Ranked from 111 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Incremental games are always loopy in nature because you start over but with more ressource generation each time. Furthermore I choose to have the "currencies" be generated by loops over so called L-Systems, which are a mathematical description of the evolution of biological systems. Each iteration in the loop thus generates new elements, where the next loop then applies some evolution rule to these elements, which just grow and grow and grow. I even have an L-system which generates an L-system, for the ultimate loop in a loop.
(Optional) Please credit all assets you've used
The thumbnail is using the Mandelbrot set as generated by Wikimedia commons: https://commons.wikimedia.org/wiki/File:Mandel_zoom_00_mandelbrot_set.jpg
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Comments
genuinely surprised my webpage still responded at the victory screen with how many paths were being displayed, fun incremental though
Me too... It is a bit of a problem right now
Really creative but after a point it gets laggy to the point of being unplayable
Yeah, I'm sorry, should be able to improve it though
really interesting concept but without the sound didnt hook me in like i thought it would
Oddly addicting even with no sound and simple graphics, my computer wasn't very happy, fun experience
Really fun clicker game with the math theme. It somehow looks oddly satisfying. It also made my computer bleed.
I thought it was a simple clicking game at first, but things get wild after I unlock the "dragon". Simple components but make a great visual and gameplay experience. Love the creativity!
I like the fractal generation being randomized at first and then starting to fit more of a pattern as you unlock the dragon fractal. My laptop did start to struggle as I got larger branch counts though.
Cool concept to use fractals in a clicker game (the exponential growth is quite fitting in hindsight).
Would be more interesting if modifiers gave fine control over more of the parameters of the fractals? (e.g. angle, length, or use other types of fractals for more organic effects)
Love me a math concept in my games. Got a little laggy toward the end but overall a fun little clicker game. The dragon egg scared me for a second, I thought I went back to square one. My completion time was 8:40
nice work
An option to remove the numbers and just see the tree could be fun. But it's a nice idea and a good idle game
Wery cool concept, kinda like watching the tree grow. Unfortunatly at some point game becomes really laggy.
Cool concept even if I don't understand anything
Woooooooah! So cool! Loved the concept of using recursive fractals and combine with clicker games.
like, because math
like, because math
it gets so big, and is this a good time? 8:44
I think you beat my best time at least... Hope you enjoyed it!
I love autoclickers ^^
Interesting idea! I didn't really feel like a made strategic decisions, mostly I just bought what was available, but that might be just me. I had really bad performance near the end 😅
Thanks! Yeah both are great points that I would like to improve. The upgrades and tradeoffs could be more interesting and its not too great with performance in the end, but I should be able to improve this.