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Slime Knights (GMTK GameJam 2024)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5572 | 2.020 | 2.857 |
Style | #5646 | 2.121 | 3.000 |
Overall | #6376 | 1.886 | 2.667 |
Creativity | #7093 | 1.515 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Entities can change in size, and attributes like damage and speed change accordingly
Development Time
96 hours
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Comments
Cool game, but very simple and small, i get not having deep mechanics, but maybe another enemy or a larger lvl would make this game way better since the foundation is really good.
Really nice graphics though!
Nice little game, well done!
Loved the little slime model, he’s so adorable.
Liked that enemies could pick up the slime they dropped when attacked.
Wasn’t sure exactly what the two bars on the left were meant to be. I guess health and attack?
Yes, that's what the bars mean. I recognize I shouldn't be clarifying it here and that I should have properly conveyed that information in game instead