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A jam submission

Built to Scale a MountainView game page

Climb a mountain in the robot that YOU build
Submitted by JEnderFace — 37 minutes, 42 seconds before the deadline
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Built to Scale a Mountain's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#43022.4512.900
Overall#51002.3662.800
Creativity#51502.4512.900
Style#54602.1972.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game you build a robot to climb a mountain. The robot was Built to Scale a mountain.

Development Time

96 hours

(Optional) Please credit all assets you've used
All assets were made by me except the font which is from Google Fonts and the idea was sparked by my sister, Emma.

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Comments

Submitted(+1)

really neat that you have customization in here!  the platforming is pretty tough as you mentioned haha but the controls felt pretty nice to use.  cool game!

Developer

Thanks for the comment! I tried to interperet the theme in a unique way but apparently scaling a mountain was a pretty commen theme haha. Either way, I had a good time making this game and I'm glad you enjoyed it!

Submitted(+1)

Love the   narration and wiggly arms! Tough jumps

Developer(+1)

Thanks for the comment! I didn't realize this at the time of development but the animation is faster depending on how fast your computer is running the game. Sometimes bugs can lead to some funny features!

Submitted(+1)

This game was quite difficult. Difficult doesn't necessarily mean bad though. Enjoyed my time with it.

Developer

Thanks for the comment! I considered making certain parts of the game easier but in the end I wanted a truly challenging experience.

Submitted(+1)

I did get the game to work... Mostly... It crashed on me 3 times wile using the VM but it's fine.  I wasn't going to waist my time switching over the Windows since that takes about a hour to boot and I don't want to waist my time.  I do think this idea could be explored deeper and I think the various robot parts could have more impact on gameplay.  Heck, you can make it so that you can lose parts and improvise some new ones to keep going.  But that's just a suggestion...
Because I have a long list of games to play this year, I decided it would be quicker to record a video and react to it live, I hope you are fine with that!!

Developer(+1)

I'm glad you could get the game to work! I was originally going to have randomly generated obstacles that different parts could help you survive (like cold weather, landslides, etc) but in the end I didn't have enough experience and time to add all of that to the game. Thanks for the feedback! I look forward to seeing the video!

Submitted(+1)

The idea of building your character in a "Getting Over It" or "Jump King" style of game is a very neat concept that deserves more exploration.

Developer

Hey, I just saw your livestream, the jump you were struggling on is possible, it's just designed to be very tricky. Very few people made it past that point in beta testing. Thanks for the comment!

Submitted(+1)

The customization doesnt have any effect on gameplay right? I didnt notice a lot of difference atleast between my two characters. It would be cool to have them influence the playthrough more.

I am also really bad at platformers so coudlnt even get to the third one haha.

Developer

The combinations do have an effect on gameplay, some more than others (for instance, legs affect acceleration). Also, the game was designed to be very difficult, so don't feel bad about it. Thank you for the comment!

Developer

This is my first game jam, I'd love to hear your feedback :)