Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Soul ScaleView game page

Scale the cubes then press the button
Submitted by Nova_i3 — 35 minutes, 51 seconds before the deadline
Add to collection

Play game

Soul Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Style#62781.8552.833
Creativity#65211.8552.833
Overall#68671.6372.500
Enjoyment#71901.2001.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
your character is "built to scale". you have a scale and you scale (witch side is heavier) then press a button. sorry for the lack of tutorial. deleted it due to building failures.

Development Time

96 hours

(Optional) Please credit all assets you've used
Music by <a href="<a href=" https:="" pixabay.com="" users="" desifreemusic-28163210="" ?utm_source="link-attribution&utm_medium=referral&utm_campaign=music&utm_content=182157"">Omar" class="redactor-linkify-object">https://pixabay.com/users/desifreemusic-28163210/?utm_source=link-attribution&ut...</a> Faruque from Pixabay

click sound from ZapSplat

"Scales of Justice" (https://skfb.ly/o6tpX) by CharlotteMeehan is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I love the theming! Your text is full of grammatical errors though, and the gameplay gets repetitive very quickly. I also found that it stopped working after a few rounds, not sure if that is a known issue.

I'd be happy to proofread your dialogue for you if that would help you!

Nice word play on the theme and an interesting idea, fun physics and dialogue options. Gets pretty repetitive unfortunately in terms of gameplay. It would be great if the camera could rotate to face the scale while holding the cube, because in order to place the cube on the right scale, it needs to be put down close to the scales first, then rotate camera, then pick up the cube and place it. So gameplay would be more engaging without those steps!