Very nice concept and well executed :)
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Scale Feet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #679 | 3.691 | 3.691 |
| Overall | #940 | 3.686 | 3.686 |
| Creativity | #1162 | 3.721 | 3.721 |
| Style | #1487 | 3.647 | 3.647 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
if you step on the block you can expand it. The expansion of a block can be transferred to other blocks
Development Time
Comments
The game mechanic was cool! It was neat that the expansion of the blocks could spread through adjacent blocks. The last level was sort of tricky too. Nice job!
Very creative scaling mechanics! Loved minimal, but polished art style and nice music, great work overall!
Loving the minimalist clean art style and the simple yet very adhering to theme mechanic. The popping color works so well in the middle of the mostly off-white background. I also love the SFX and background, very fitting for the game theme and minimalist style. Nice transition effect between levels, too. Great job on making the game!
Loved the concept. The visuals were simple but quite charming, and the audio really adds to the experience. The puzzle designs are pretty nice too. The controls felt quite fluid, but I must say, I didn't know you were supposed to press E/Q again to turn off the expansion/shrink mode and I thought the game had a bug.
I like the minimalistic art style and how the character walk lol
Level are fun to play and nice progression curve, nice polish!
this is so inspired, luv the simple clean artstyle, and the characters design and the way he moves... just exudes charm
I love the minimalist art style, including the walking animation! Overall I thought the puzzles could have been a bit harder, the final few puzzles had some interesting red herrings though :).
This is a good start! I wasn't able to finish the game, unfortunately - I got stuck on the level with the two long horizontal blocks - but I enjoyed what I played. Adding some more supplemental mechanics might help to add more interest.




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