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Euclidio's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #7370 | 1.076 | 1.800 |
Style | #7409 | 0.837 | 1.400 |
Overall | #7415 | 0.837 | 1.400 |
Enjoyment | #7427 | 0.598 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character changes their size by going through hallways in between rooms. This allows them to do certain things in the room. I was going for something to do with Non-euclidean geometry.
Development Time
96 hours
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Comments
I am intrigued by the concept of non euclidian geometry in a game, but often I couldn`t jump and wasn`t sure if that´s a bug or a feature... In every case better collision detection would help! Also, and hear me out here: Should the game actually be called non-euclidio? :D
Good point with the game name, it somehow slipped my mind, and I apologize about the jumping, the way I setup the collision detection for jumping will unfortunately sometimes not correctly detect collision with the ground which won't reset the jump ability. I do want to take more time to flush out the game idea and fix some of the essential mechanics.